Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 50 60 |
181. Piecing together existing mechanics to make mining more interesting.... - in Player Features and Ideas Discussion [original thread]
CODE. work long hours for low pay to make mining more interesting for you all.
- by Silvetica Dian - at 2014.05.03 20:12:00
|
182. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: KaDa en Bauldry wrote: Where did that come from? You raised the question of what would happen when your Gecko got webbed by frigates; I merely suggested shooting the frigates. Maybe drones are primary and missiles sec...
- by Silvetica Dian - at 2014.05.03 19:54:00
|
183. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Arthur Aihaken wrote: I'm going to revisit an issue that a few people (including myself) brought up: when are we going to see the stats on the new drone modules? In addition to low-slot omnidirectionals there are supposed to be Faction drone na...
- by Silvetica Dian - at 2014.05.03 19:22:00
|
184. CSM 9 Results - in EVE General Discussion [original thread]
Skurja Volpar wrote: Looks good enough, not too many suprises. Thought it might be Psychotic Monk's year this time though. i voted for him top on all 3 accounts . Luckily my 2nd and 3rd choices all made it
- by Silvetica Dian - at 2014.05.03 17:38:00
|
185. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Priestess Lin wrote: Silvetica Dian wrote: Priestess Lin wrote: Kaarous Aldurald wrote: "Management heavy" is the new complaint now? "Grr, I have to pay attention to what I'm doing". try looking at the big picture instead of being ...
- by Silvetica Dian - at 2014.05.03 14:56:00
|
186. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Priestess Lin wrote: Kaarous Aldurald wrote: "Management heavy" is the new complaint now? "Grr, I have to pay attention to what I'm doing". try looking at the big picture instead of being such a narrow-minded, argumentative simpleton. Se...
- by Silvetica Dian - at 2014.05.03 14:18:00
|
187. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Kaarous Aldurald wrote: "Management heavy" is the new complaint now? "Grr, I have to pay attention to what I'm doing". Yeah it sure is management heavy. I saw someone a few pages back complaining they would have to use scrams and or webs in...
- by Silvetica Dian - at 2014.05.03 13:29:00
|
188. The Perfect Corporation. - in EVE General Discussion [original thread]
Amyclas Amatin wrote: Cyoban wrote: In my opinion, I think that a communist-type system works best, but requires a level of trust most people can't attain. However, imagine everyone working completely in unison, to assist each other, giving...
- by Silvetica Dian - at 2014.05.03 11:39:00
|
189. The Perfect Corporation. - in EVE General Discussion [original thread]
Riot Girl wrote: The only viable form of government is a dictatorship, but that relies entirely on the strengths of the dictator. Dictators with few exceptions turn out to be mass murderers and/or thieves on an epic scale. Anarchy is the ans...
- by Silvetica Dian - at 2014.05.03 11:35:00
|
190. Manson Family: NPC null small/medium gang PVP. - in Alliance and Corporation Recruitment Center [original thread]
bump
- by Silvetica Dian - at 2014.05.02 19:32:00
|
191. Surviving a Disco BS in a frigate ? - in Ships and Modules [original thread]
Garviel Tarrant wrote: Any frig with decent buffer can most likely survive one volley of a disco Bs If there are two however you are probably ******. Also you don't really need stabs on a frigate for anything.. The odds of being caught on a ...
- by Silvetica Dian - at 2014.05.02 14:01:00
|
192. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
motie one wrote: Silvetica Dian wrote: Priestess Lin wrote: funny you had to get on an alt to agree with yourself sorry kiddo. the Rattlesnake is clearly worse than it was before with the loss of so much of its functionality. This is...
- by Silvetica Dian - at 2014.05.02 12:55:00
|
193. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Priestess Lin wrote: funny you had to get on an alt to agree with yourself sorry kiddo. the Rattlesnake is clearly worse than it was before with the loss of so much of its functionality. This is the thead where we point out the devs mistak...
- by Silvetica Dian - at 2014.05.02 11:39:00
|
194. Sticky:[Summer 2014] Pirate Faction Battleships - in Player Features and Ideas Discussion [original thread]
Priestess Lin wrote: Kaarous Aldurald wrote: Priestess Lin wrote: that isn't for you to decide, kiddo. You are correct. But the person who does get to decide, already has. Educate yourself on the concept of a "feedback thread"...
- by Silvetica Dian - at 2014.05.02 00:05:00
|
195. Dev Blog: Industry Work Teams: Thoughts - in Science and Industry [original thread]
almost all production occurs in high sec. i can't see that changing. Many systems have many stations. industrialists in these systems can easily make multiple small bids that will make their system win teams. Industrial corps where these can be co...
- by Silvetica Dian - at 2014.05.01 23:43:00
|
196. [BOND #2] 20 billion, paying 5% monthly for 3 months, unsecured - in Market Discussions [original thread]
isk received. Thankyou.
- by Silvetica Dian - at 2014.04.30 19:52:00
|
197. ALL EVE SKILLS - in EVE General Discussion [original thread]
WASPY69 wrote: Pax Sex wrote: please petition my name! it makes short **** people hate me : / name sex surgery now! Sex is the biological distinction between male and female. Furthermore, sex as in procreation isn't a derogatory word to us...
- by Silvetica Dian - at 2014.04.30 16:01:00
|
198. Overpowered Modules - in Player Features and Ideas Discussion [original thread]
Eric de'Locke wrote: Ultimately it's about game balance. One module, or ship no matter how well fitted, should never trump another module or ship in the same class. Otherwise it's not balanced. I'm not taking about having an advantage over anot...
- by Silvetica Dian - at 2014.04.30 11:59:00
|
199. How are bounties on players given? - in Crime and Punishment [original thread]
It doesn't matter. Bounties are placed either by people who don't understand that they are pointless or on people who are suspected of not understanding that they are pointless. This pointless isk is then donated over time to random PVP pilots wh...
- by Silvetica Dian - at 2014.04.30 11:04:00
|
200. 0.0 my response to something written in another thread and a point. - in Assembly Hall [original thread]
Quote: ignore Industrialists: In an alliance or corporation, industrialists are completely irrelevant and should never be allowed a voice in anything. Sound extreme? It isnGÇÖt. An industrialist is not a logistician, but a GÇÿproducerGÇÖ. Prod...
- by Silvetica Dian - at 2014.04.29 15:49:57
|
Pages: 1 2 3 4 5 6 7 8 9 [10] 20 30 40 50 60 |
First page | Previous page | Next page | Last page |